Dark Armor

Some fun renders of a character I've been working on while learning more about 3D in Blender. Rendered in Cycles. Assets created using QuickTools addons, which I cannot say enough good things about.

A few touch-ups for this one in Photoshop. Armor is also higher poly than the rest.

A few touch-ups for this one in Photoshop. Armor is also higher poly than the rest.